![]() Unique items are used to improve the strength of Type Actions. ![]() ![]() ![]() The EXP/level up system used in Samurai Warriors 2 is also used as a means of improving independent character stats, now dubbed as the "Proficiency" system instead. Fourth weapons are now obtained by playing through a level 3 or higher stage on Hard or by clearing any stage on Chaos difficulty. Elements for weapons can be added using Growth Points. Growth Points, earned through completing stages and picking up EXP drops from slain enemy officers and higher ranked normal troops, can be used to enrich weapons through Weapon Fusion. Their attack gains a special property depending on the team's character classes. If the timing is right, the following character will use a stronger version of their True Musou attack. While initiating a Musou attack, switch to another character and immediately press. Up to three characters can participate in a damaging attack called Musou Chain. It cannot be refilled by getting hit, attacking, or by being low on health. Unlike in the traditional titles, the Musou gauge can only be refilled by switching a character to a reserve position, picking up recovery items, or by holding when idle. Depending on the character, these attacks may require draining the Musou gauge, but can be used at any sufficient Musou amount unlike a Musou Attack (indicated by a vertical line on the gauge). Each character type has different conditions and uses to distinguish one from the other. Working closely with other allies causes characters to slowly regenerate health.Ĭharacters are divided into three classes - Power, Speed, and Technique, which provide other abilities known as Type Actions that can often be used by pressing R1, which act as special attacks. During 2P co-op, the second player must use the same team the first player has picked. Although the player chooses a team, a single character's death leads to a stage's failure. Switch to the other characters in a team via L2 or R2. Inactive warriors recuperate health and Musou. ![]() Warriors Orochi allows the player to choose three-man teams to play in-battle and are limited to playing only one character at a time. Horse jumping and horse calling is now available to all characters. Updated graphics, manual camera control, enemy behavior, and camera animations as well as a majority of the game's engine are reused from Samurai Warriors 2. A majority of the previous features found in both series have been removed: bow movesets, arrow deflection, rolling, bodyguards, ninja double jumps, parrying, Musou Rage, the weapon weight system, and Level 3 Musou Attacks. ![]()
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